The main reason I learned C++ a few years ago was because of my concerns with portability. At the time, it was not trivial to run C# code on consoles because C# was "just in time" compiled, which isn't something many platforms allow. Our game, Celeste, used a tool called BRUTE to transpile the C# IL (intermediate language binaries) to C++, and then recompiled that for the target platform. Unity has a very similar tool that does the same thing. This worked, but was not ideal for me. I wanted to be able to just compile our code for the target platform, and so learning C++ felt like the only real option.
Студенты нашли останки викингов в яме для наказаний14:52
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Азиатским экономикам предсказали катастрофу из-за ИранаNYT: Ситуация в Ормузском проливе ударит по Тайваню, а значит, по всему миру
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「但具體是怎樣一個大事,我覺得大家都未必清楚,這更像是空氣裡彌漫著一個氛圍,彈孔已經在牆上了,所以主席台上的人必須打出那一槍。」